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game-audio

6.9

by davila7

199Favorites
163Upvotes
0Downvotes

Game audio principles. Sound design, music integration, adaptive audio systems.

game-audio

6.9

Rating

0

Installs

Tools & Utilities

Category

Quick Review

Well-structured reference guide covering game audio fundamentals with clear tables and decision matrices. Strong task knowledge for audio system design, mixing, and adaptive audio. However, the description is vague ('Game audio principles...') and doesn't specify what concrete tasks the skill helps with (e.g., 'design audio system architecture,' 'implement adaptive music states,' 'balance audio mix'). Novelty is limited—most content is established game audio knowledge that a capable CLI agent could articulate with sufficient prompting, though the organized reference format does save tokens. To improve: make the description actionable and specific about when to invoke this skill.

LLM Signals

Description coverage6
Task knowledge8
Structure8
Novelty3

GitHub Signals

18,239
1,655
133
73
Last commit 0 days ago

Publisher

davila7

davila7

Skill Author

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Publisher

davila7 avatar
davila7

Skill Author

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